Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rakan
Victory
Ranked Solo/Duo · 124 days ago
1 / 6 / 19
K / D / A
66.7%
Kill participation
250.7
Damage / min
8,922g
299.9 gold / min
115
51 placed · 13 cleared
27
0.9 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory한국인이 아니다#EUW0
Syndra · Top
4 / 11 / 10
46.7% KP
27,807
25.6% share
11,428g
208 CS · 7/m
Ivama#PAPI
Sylas · Jungle
7 / 7 / 12
63.3% KP
25,405
23.4% share
13,862g
204 CS · 6.9/m
bro#han
Yasuo · Mid
8 / 5 / 9
56.7% KP
17,133
15.8% share
14,360g
252 CS · 8.5/m
Rediby#EUW
Senna · ADC
10 / 1 / 10
66.7% KP
30,667
28.3% share
16,341g
232 CS · 7.8/m
Kaori#EUW33
Rakan · Support
1 / 6 / 19
66.7% KP
7,458
6.9% share
8,922g
27 CS · 0.9/m
Red side
Defeattwtv CruncyWM#WHITE
Xin Zhao · Top
10 / 6 / 6
53.3% KP
25,713
23.4% share
11,972g
188 CS · 6.3/m
BanaBeer#EUW2
Jarvan IV · Jungle
5 / 7 / 19
80% KP
20,320
18.5% share
13,203g
204 CS · 6.9/m
TWTV Peng04#Yuqi
Ahri · Mid
9 / 4 / 7
53.3% KP
28,190
25.6% share
12,198g
247 CS · 8.3/m
Masikinias#VEL
Vel'Koz · ADC
4 / 5 / 4
26.7% KP
29,084
26.4% share
10,260g
178 CS · 6/m
In God I Trust#AMEN
Zilean · Support
2 / 8 / 15
56.7% KP
6,725
6.1% share
8,457g
38 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
