Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Varus
Defeat
Ranked Solo/Duo · 124 days ago
6 / 9 / 4
K / D / A
43.5%
Kill participation
668.6
Damage / min
13,187g
441.5 gold / min
28
10 placed · 6 cleared
285
9.5 CS / min
Objective control
2
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPurple Hyacinth#Aimer
Fiora · Top
12 / 2 / 2
42.4% KP
25,601
27.9% share
16,604g
261 CS · 8.7/m
TWTV DETDERT#12MAJ
Talon · Jungle
6 / 7 / 6
36.4% KP
16,712
18.2% share
13,263g
249 CS · 8.3/m
SORS EST PARATUS#VISUM
Aurora · Mid
5 / 2 / 9
42.4% KP
25,125
27.4% share
13,465g
300 CS · 10/m
TwTv LadicusVibe#Vayne
Twitch · ADC
9 / 3 / 5
42.4% KP
20,517
22.4% share
13,635g
222 CS · 7.4/m
Vaden#EUW12
Alistar · Support
1 / 9 / 14
45.5% KP
3,698
4% share
8,236g
36 CS · 1.2/m
Red side
DefeatOguzkhan#D8181
Teemo · Top
2 / 11 / 3
21.7% KP
23,806
24.4% share
9,961g
229 CS · 7.7/m
Bambii XOXO#KRKR
Nidalee · Jungle
8 / 6 / 8
69.6% KP
27,091
27.8% share
13,574g
183 CS · 6.1/m
PsychoZedPlayer#LOW9
Akshan · Mid
3 / 4 / 3
26.1% KP
13,613
14% share
9,458g
200 CS · 6.7/m
Kaori#EUW33
Varus · ADC
6 / 9 / 4
43.5% KP
19,968
20.5% share
13,187g
285 CS · 9.5/m
Phanta#107
Pyke · Support
4 / 4 / 12
69.6% KP
13,028
13.4% share
9,512g
19 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
