Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Senna
Defeat
Ranked Solo/Duo · 123 days ago
5 / 3 / 8
K / D / A
76.5%
Kill participation
869.9
Damage / min
11,909g
441.1 gold / min
21
9 placed · 3 cleared
214
7.9 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatShieda Saeeun1#KAYN
Vayne · Top
3 / 6 / 2
29.4% KP
24,679
26.7% share
9,721g
209 CS · 7.7/m
Aurelion Sol God#EUW
Ivern · Jungle
0 / 1 / 12
70.6% KP
10,950
11.8% share
8,779g
157 CS · 5.8/m
yebit#haha
Cassiopeia · Mid
7 / 5 / 3
58.8% KP
25,053
27.1% share
10,674g
218 CS · 8.1/m
Kaori#EUW33
Senna · ADC
5 / 3 / 8
76.5% KP
23,487
25.4% share
11,909g
214 CS · 7.9/m
Patrick Jane#BOO
Rell · Support
2 / 3 / 12
82.4% KP
8,376
9.1% share
8,200g
30 CS · 1.1/m
Red side
VictoryTWTV KAAGAROO#EUW11
Trundle · Top
2 / 3 / 6
44.4% KP
12,761
14% share
11,105g
222 CS · 8.2/m
NattyNatt#2005
Sylas · Jungle
9 / 1 / 7
88.9% KP
24,207
26.6% share
15,149g
247 CS · 9.1/m
eeZaZ#333
Ezreal · Mid
4 / 1 / 3
38.9% KP
27,894
30.7% share
12,707g
264 CS · 9.8/m
guppy#Nmn
Zyra · ADC
1 / 5 / 4
27.8% KP
18,422
20.3% share
10,682g
231 CS · 8.6/m
Ferransito Power#FER
Poppy · Support
2 / 7 / 8
55.6% KP
7,648
8.4% share
7,945g
28 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
