Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Mel
Defeat
Ranked Solo/Duo · 123 days ago
8 / 9 / 2
K / D / A
47.6%
Kill participation
634.3
Damage / min
12,142g
476.2 gold / min
16
8 placed · 3 cleared
193
7.6 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLesbian princess#UwU
Singed · Top
5 / 3 / 13
48.6% KP
11,887
14.1% share
10,628g
177 CS · 6.9/m
Afroboi#depu
Graves · Jungle
17 / 7 / 8
67.6% KP
32,450
38.4% share
16,952g
206 CS · 8.1/m
ttv fabeaneuw#0000
Kassadin · Mid
2 / 2 / 8
27% KP
10,330
12.2% share
12,429g
215 CS · 8.4/m
Masikinias#VEL
Vel'Koz · ADC
8 / 3 / 8
43.2% KP
15,298
18.1% share
11,682g
170 CS · 6.7/m
Lust#9032
Bard · Support
5 / 6 / 20
67.6% KP
14,500
17.2% share
9,366g
29 CS · 1.1/m
Red side
DefeatDiELiECRYXD#777
Darius · Top
1 / 4 / 4
23.8% KP
7,601
9.9% share
9,273g
224 CS · 8.8/m
molodoy jg#FURIA
Jarvan IV · Jungle
7 / 7 / 8
71.4% KP
14,461
18.8% share
12,348g
198 CS · 7.8/m
ZOYiX#EUW
Zed · Mid
3 / 10 / 6
42.9% KP
20,548
26.7% share
10,503g
188 CS · 7.4/m
Kaori#EUW33
Mel · ADC
8 / 9 / 2
47.6% KP
16,175
21% share
12,142g
193 CS · 7.6/m
Knurble Lux#EUW
Lux · Support
2 / 7 / 10
57.1% KP
18,145
23.6% share
7,587g
44 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
