Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Senna
Defeat
Ranked Solo/Duo · 122 days ago
7 / 5 / 7
K / D / A
70%
Kill participation
978
Damage / min
14,684g
496.9 gold / min
23
11 placed · 1 cleared
196
6.6 CS / min
Objective control
0
Dragons
1
Baron
11
Towers
2
Inhibitors
0
Herald
4
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDémon Roubaisien#CSO
Camille · Top
8 / 0 / 12
69% KP
28,644
25.5% share
15,068g
250 CS · 8.5/m
Nevir#batat
Riven · Jungle
9 / 1 / 11
69% KP
16,523
14.7% share
14,521g
207 CS · 7/m
Cryoshi#alive
Seraphine · Mid
3 / 3 / 19
75.9% KP
27,543
24.5% share
13,130g
238 CS · 8.1/m
Prime Gentleman#0000
Jinx · ADC
6 / 10 / 13
65.5% KP
21,452
19.1% share
13,934g
181 CS · 6.1/m
HMB Click#CPT
Bard · Support
3 / 6 / 17
69% KP
18,253
16.2% share
10,496g
70 CS · 2.4/m
Red side
DefeatTWTV KAAGAROO#EUW11
Trundle · Top
0 / 4 / 3
15% KP
10,267
11.2% share
12,599g
283 CS · 9.6/m
Sanjaya z Lehii#JSM
Poppy · Jungle
3 / 6 / 5
40% KP
12,422
13.6% share
10,247g
172 CS · 5.8/m
Shui Ta#TXY1
Aurora · Mid
6 / 6 / 5
55% KP
31,689
34.6% share
11,477g
245 CS · 8.3/m
Kaori#EUW33
Senna · ADC
7 / 5 / 7
70% KP
28,901
31.6% share
14,684g
196 CS · 6.6/m
Clay on 5#Brick
Nautilus · Support
4 / 8 / 7
55% KP
8,269
9% share
8,814g
41 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
