Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Caitlyn
Defeat
Ranked Solo/Duo · 122 days ago
0 / 8 / 2
K / D / A
100%
Kill participation
525.1
Damage / min
9,018g
366.3 gold / min
17
8 placed · 1 cleared
202
8.2 CS / min
Objective control
4
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGASSY#TROLL
Singed · Top
3 / 1 / 0
15.8% KP
27,201
33.2% share
10,080g
252 CS · 10.2/m
Ripple Overdrive#999
Lee Sin · Jungle
2 / 0 / 6
42.1% KP
9,900
12.1% share
9,468g
181 CS · 7.4/m
L Vasco O #EUW
Cassiopeia · Mid
4 / 0 / 2
31.6% KP
16,093
19.6% share
10,332g
256 CS · 10.4/m
Desire Doue#PSG26
Ezreal · ADC
10 / 1 / 1
57.9% KP
21,128
25.8% share
14,145g
251 CS · 10.2/m
Sleepin all Day#EUW
Thresh · Support
0 / 0 / 12
63.2% KP
7,711
9.4% share
6,942g
21 CS · 0.9/m
Red side
DefeatMadScientist#TTV
Dr. Mundo · Top
0 / 3 / 0
0% KP
17,550
30.5% share
9,491g
251 CS · 10.2/m
nirvana pathing#0906
Wukong · Jungle
2 / 2 / 0
100% KP
7,661
13.3% share
10,040g
203 CS · 8.2/m
MŁODY KASZTAN#TORTA
Xerath · Mid
0 / 3 / 0
0% KP
12,788
22.2% share
7,664g
202 CS · 8.2/m
Kaori#EUW33
Caitlyn · ADC
0 / 8 / 2
100% KP
12,927
22.5% share
9,018g
202 CS · 8.2/m
Knurble Lux#EUW
Lux · Support
0 / 3 / 0
0% KP
6,653
11.6% share
5,873g
49 CS · 2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
