Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ashe
Victory
Ranked Solo/Duo · 122 days ago
6 / 3 / 17
K / D / A
69.7%
Kill participation
957.1
Damage / min
13,833g
530.7 gold / min
22
7 placed · 3 cleared
206
7.9 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatfight fight#fight
Cassiopeia · Top
0 / 8 / 5
23.8% KP
14,142
19% share
8,629g
206 CS · 7.9/m
vrika janthia#GOATS
Rengar · Jungle
6 / 7 / 4
47.6% KP
9,259
12.5% share
10,911g
186 CS · 7.1/m
Cryoshi#alive
Seraphine · Mid
12 / 5 / 5
81% KP
28,247
38% share
12,939g
208 CS · 8/m
I create it anew#DSTRY
Yunara · ADC
2 / 5 / 4
28.6% KP
15,767
21.2% share
12,204g
225 CS · 8.6/m
Methanaute#0000
Nautilus · Support
1 / 8 / 12
61.9% KP
6,898
9.3% share
7,050g
14 CS · 0.5/m
Red side
VictoryGASSY#TROLL
Singed · Top
4 / 5 / 11
45.5% KP
12,932
14% share
10,000g
167 CS · 6.4/m
scenario#HH是么1
Graves · Jungle
10 / 3 / 14
72.7% KP
19,398
21% share
14,400g
218 CS · 8.4/m
rawr kitten meow#uwu
Ahri · Mid
12 / 6 / 8
60.6% KP
22,533
24.4% share
13,435g
196 CS · 7.5/m
Kaori#EUW33
Ashe · ADC
6 / 3 / 17
69.7% KP
24,948
27% share
13,833g
206 CS · 7.9/m
INFLATEDPawełek#INFL
Bard · Support
1 / 4 / 21
66.7% KP
12,522
13.6% share
9,084g
34 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
