Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Senna
Victory
Ranked Solo/Duo · 122 days ago
4 / 4 / 18
K / D / A
66.7%
Kill participation
867
Damage / min
13,814g
475.5 gold / min
30
12 placed · 8 cleared
207
7.1 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryZanzarah#1996
Skarner · Top
5 / 2 / 12
51.5% KP
18,376
17.4% share
12,216g
199 CS · 6.9/m
SenSen#EUWFR
Nidalee · Jungle
19 / 3 / 9
84.8% KP
33,495
31.8% share
17,698g
219 CS · 7.5/m
bro#han
Yone · Mid
5 / 5 / 9
42.4% KP
19,905
18.9% share
12,404g
232 CS · 8/m
Kaori#EUW33
Senna · ADC
4 / 4 / 18
66.7% KP
25,187
23.9% share
13,814g
207 CS · 7.1/m
Dragdar#2902P
Nautilus · Support
0 / 4 / 22
66.7% KP
8,407
8% share
8,355g
21 CS · 0.7/m
Red side
Defeattwtv CruncyWM#WHITE
Sylas · Top
1 / 7 / 3
22.2% KP
16,259
15.9% share
8,153g
166 CS · 5.7/m
Sinerias#EUW
Master Yi · Jungle
11 / 9 / 4
83.3% KP
35,586
34.8% share
15,231g
226 CS · 7.8/m
Whirlwind Yasuo#ttv
Yasuo · Mid
3 / 6 / 4
38.9% KP
13,942
13.6% share
10,242g
223 CS · 7.7/m
Vaden#EUW12
Syndra · ADC
2 / 6 / 10
66.7% KP
25,027
24.5% share
14,506g
228 CS · 7.8/m
Insightful#6000
Morgana · Support
1 / 5 / 10
61.1% KP
11,373
11.1% share
7,581g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
