Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Senna
Victory
Ranked Solo/Duo · 121 days ago
2 / 6 / 20
K / D / A
73.3%
Kill participation
679.9
Damage / min
15,717g
485.3 gold / min
26
14 placed · 4 cleared
246
7.6 CS / min
Objective control
2
Dragons
0
Baron
15
Towers
4
Inhibitors
1
Herald
2
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatlucid dreams#1234
Jayce · Top
4 / 5 / 4
32% KP
30,764
26.5% share
14,858g
305 CS · 9.4/m
Agurin#DND
Wukong · Jungle
6 / 6 / 8
56% KP
21,019
18.1% share
16,206g
243 CS · 7.5/m
faker baIIsack#0000
Syndra · Mid
7 / 4 / 5
48% KP
34,406
29.7% share
17,359g
280 CS · 8.6/m
HighintheSky#EUW
Singed · ADC
4 / 6 / 4
32% KP
17,227
14.9% share
11,755g
202 CS · 6.2/m
INFLATEDPawełek#INFL
Pyke · Support
4 / 9 / 9
52% KP
12,511
10.8% share
10,625g
25 CS · 0.8/m
Red side
Victorykicktv Lymos123#4444
Qiyana · Top
3 / 5 / 8
36.7% KP
17,063
16.3% share
11,271g
215 CS · 6.6/m
NattyNatt#2005
Sylas · Jungle
17 / 4 / 5
73.3% KP
35,682
34% share
20,787g
258 CS · 8/m
twtv CruncyWM#WHITE
Xin Zhao · Mid
7 / 6 / 8
50% KP
23,114
22% share
14,035g
269 CS · 8.3/m
Kaori#EUW33
Senna · ADC
2 / 6 / 20
73.3% KP
22,017
21% share
15,717g
246 CS · 7.6/m
noobsuppp#noob
Seraphine · Support
1 / 4 / 20
70% KP
7,058
6.7% share
9,222g
40 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
