Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Defeat
Ranked Solo/Duo · 121 days ago
3 / 7 / 3
K / D / A
50%
Kill participation
732.9
Damage / min
9,179g
416.6 gold / min
11
7 placed · 2 cleared
174
7.9 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRyniteuth#EUW
Dr. Mundo · Top
2 / 5 / 2
33.3% KP
8,598
18.3% share
6,495g
121 CS · 5.5/m
L HOMME AU PLAN#EXE
Sylas · Jungle
2 / 4 / 3
41.7% KP
4,605
9.8% share
8,840g
166 CS · 7.5/m
Baketto#CZECH
Syndra · Mid
4 / 5 / 2
50% KP
8,796
18.8% share
10,089g
173 CS · 7.9/m
Kaori#EUW33
Ezreal · ADC
3 / 7 / 3
50% KP
16,148
34.4% share
9,179g
174 CS · 7.9/m
Shredder#SHRD
Neeko · Support
1 / 13 / 5
50% KP
8,730
18.6% share
6,307g
37 CS · 1.7/m
Red side
VictoryRIZE Inksuo#5000
K'Sante · Top
7 / 2 / 3
29.4% KP
20,043
26.4% share
11,049g
167 CS · 7.6/m
Oguzkhan#D8181
Graves · Jungle
6 / 1 / 10
47.1% KP
14,596
19.2% share
12,392g
218 CS · 9.9/m
last samurai#Hansu
Yasuo · Mid
9 / 2 / 4
38.2% KP
12,774
16.8% share
11,408g
207 CS · 9.4/m
schlomby#yes
Caitlyn · ADC
8 / 3 / 9
50% KP
17,455
23% share
12,063g
205 CS · 9.3/m
domovní bratr#num0
Bard · Support
4 / 4 / 20
70.6% KP
11,079
14.6% share
8,497g
21 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
