Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Senna
Victory
Ranked Solo/Duo · 120 days ago
6 / 5 / 16
K / D / A
66.7%
Kill participation
935
Damage / min
13,214g
496.1 gold / min
30
10 placed · 7 cleared
155
5.8 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatginsengstacy#EUW
Vladimir · Top
3 / 6 / 4
28% KP
18,826
21% share
10,578g
233 CS · 8.7/m
Elix1r#ego
Skarner · Jungle
4 / 4 / 11
60% KP
16,611
18.5% share
11,449g
164 CS · 6.2/m
twitch raiko#KATA
Katarina · Mid
8 / 7 / 4
48% KP
25,280
28.1% share
12,091g
206 CS · 7.7/m
큰 호랑이#296
Master Yi · ADC
5 / 8 / 6
44% KP
17,562
19.6% share
11,757g
159 CS · 6/m
INFLATEDPawełek#INFL
Pyke · Support
5 / 8 / 9
56% KP
11,541
12.8% share
9,267g
22 CS · 0.8/m
Red side
VictoryUsan sama#z1v9
Zed · Top
13 / 5 / 5
54.5% KP
37,945
33.4% share
15,664g
189 CS · 7.1/m
Szustki#666
Nunu & Willump · Jungle
6 / 5 / 14
60.6% KP
15,443
13.6% share
12,016g
171 CS · 6.4/m
SORS EST PARATUS#VISUM
Ambessa · Mid
6 / 5 / 10
48.5% KP
22,169
19.5% share
12,213g
230 CS · 8.6/m
Kaori#EUW33
Senna · ADC
6 / 5 / 16
66.7% KP
24,903
21.9% share
13,214g
155 CS · 5.8/m
cufcuf123#ANTOS
Seraphine · Support
2 / 5 / 24
78.8% KP
13,102
11.5% share
9,042g
33 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
