Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ashe
Victory
Ranked Solo/Duo · 119 days ago
3 / 6 / 13
K / D / A
42.1%
Kill participation
849.3
Damage / min
12,951g
406.2 gold / min
27
10 placed · 6 cleared
239
7.5 CS / min
Objective control
3
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPurrzy#EUW
Cho'Gath · Top
2 / 12 / 1
10.3% KP
17,389
14.6% share
9,703g
216 CS · 6.8/m
Venkyu#EUW2
Jarvan IV · Jungle
8 / 7 / 11
65.5% KP
19,777
16.6% share
13,393g
211 CS · 6.6/m
Mr useful#361
Sylas · Mid
13 / 6 / 3
55.2% KP
42,852
36.1% share
17,148g
291 CS · 9.1/m
Creepano#gfghs
Jhin · ADC
5 / 5 / 9
48.3% KP
29,437
24.8% share
14,066g
276 CS · 8.7/m
SCL Filou#Scald
Nami · Support
1 / 8 / 13
48.3% KP
9,332
7.9% share
8,204g
26 CS · 0.8/m
Red side
VictoryJonathan Bailey#zzz
Ahri · Top
15 / 5 / 5
52.6% KP
45,072
29.5% share
15,881g
244 CS · 7.7/m
ΛMBUSH#12133
Nasus · Jungle
6 / 3 / 14
52.6% KP
19,982
13.1% share
14,414g
239 CS · 7.5/m
PoEs tk#EUW
Riven · Mid
14 / 5 / 8
57.9% KP
51,911
33.9% share
20,313g
329 CS · 10.3/m
Kaori#EUW33
Ashe · ADC
3 / 6 / 13
42.1% KP
27,080
17.7% share
12,951g
239 CS · 7.5/m
Tiramisuwu#SERA
Seraphine · Support
0 / 10 / 13
34.2% KP
8,875
5.8% share
8,254g
33 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
