Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ashe
Victory
Ranked Solo/Duo · 119 days ago
3 / 2 / 12
K / D / A
46.9%
Kill participation
737.6
Damage / min
11,861g
504.4 gold / min
20
9 placed · 2 cleared
204
8.7 CS / min
Objective control
1
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryjenson#tuti
Camille · Top
9 / 2 / 4
40.6% KP
17,921
19.8% share
11,792g
188 CS · 8/m
twtv shiftlol5#2005
Aatrox · Jungle
12 / 2 / 10
68.8% KP
25,392
28.1% share
13,820g
199 CS · 8.5/m
indoor fish#EUW
Syndra · Mid
6 / 3 / 8
43.8% KP
19,394
21.4% share
12,995g
219 CS · 9.3/m
Kaori#EUW33
Ashe · ADC
3 / 2 / 12
46.9% KP
17,347
19.2% share
11,861g
204 CS · 8.7/m
ギャンブル#萬花鏡
Seraphine · Support
2 / 5 / 19
65.6% KP
10,444
11.5% share
8,192g
18 CS · 0.8/m
Red side
Defeatilya RAIDEN#arise
Naafiri · Top
3 / 6 / 1
28.6% KP
13,570
24.1% share
8,357g
171 CS · 7.3/m
Sinerias#EUW
Master Yi · Jungle
2 / 7 / 2
28.6% KP
9,021
16% share
9,199g
161 CS · 6.8/m
fantomisto#MID
Galio · Mid
4 / 7 / 6
71.4% KP
12,914
22.9% share
8,229g
162 CS · 6.9/m
twtv CruncyWM#WHITE
Sylas · ADC
5 / 5 / 3
57.1% KP
17,139
30.4% share
10,029g
156 CS · 6.6/m
TWTV DETDERT#12MAJ
Soraka · Support
0 / 7 / 9
64.3% KP
3,753
6.7% share
5,505g
4 CS · 0.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
