Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kai'Sa
Victory
Ranked Solo/Duo · 119 days ago
9 / 8 / 15
K / D / A
49%
Kill participation
1,303
Damage / min
19,167g
623.7 gold / min
22
9 placed · 5 cleared
250
8.1 CS / min
Objective control
1
Dragons
1
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatChill1000#larry
Vayne · Top
2 / 12 / 7
24.3% KP
15,262
13.7% share
9,755g
184 CS · 6/m
SeXnS#SeXnS
Sylas · Jungle
16 / 13 / 7
62.2% KP
38,771
34.8% share
16,877g
157 CS · 5.1/m
yebit#haha
Cassiopeia · Mid
10 / 6 / 9
51.4% KP
26,761
24% share
14,589g
254 CS · 8.3/m
yoydshxty#EUWE
Ezreal · ADC
8 / 11 / 10
48.6% KP
26,470
23.8% share
14,502g
209 CS · 6.8/m
Elder God Heavy#5954
Zilean · Support
1 / 8 / 26
73% KP
4,081
3.7% share
9,607g
20 CS · 0.7/m
Red side
VictoryOguzkhan#D8181
Twisted Fate · Top
12 / 7 / 9
42.9% KP
34,813
22.4% share
17,502g
227 CS · 7.4/m
Coach Kirei#Coach
Viego · Jungle
7 / 6 / 12
38.8% KP
22,989
14.8% share
15,468g
247 CS · 8/m
Annie IRL#Annie
Annie · Mid
8 / 7 / 11
38.8% KP
37,473
24.1% share
14,155g
216 CS · 7/m
Kaori#EUW33
Kai'Sa · ADC
9 / 8 / 15
49% KP
40,047
25.7% share
19,167g
250 CS · 8.1/m
Expedition 28#0211
Pyke · Support
13 / 9 / 13
53.1% KP
20,204
13% share
12,891g
26 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
