Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Mel
Defeat
Ranked Solo/Duo · 119 days ago
6 / 6 / 9
K / D / A
46.9%
Kill participation
717.9
Damage / min
13,345g
424.5 gold / min
16
11 placed · 1 cleared
226
7.2 CS / min
Objective control
4
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFranklin Saint#ggxd
K'Sante · Top
4 / 9 / 9
36.1% KP
26,696
19.2% share
12,018g
200 CS · 6.4/m
EL MATADOR JANIS#270
Graves · Jungle
11 / 7 / 12
63.9% KP
48,689
35% share
17,261g
308 CS · 9.8/m
rawr kitten meow#uwu
Zoe · Mid
9 / 7 / 9
50% KP
24,810
17.8% share
13,457g
212 CS · 6.7/m
Raizy#2019
Cassiopeia · ADC
10 / 6 / 11
58.3% KP
28,976
20.8% share
14,051g
217 CS · 6.9/m
acchamel#EUW
Karma · Support
2 / 3 / 23
69.4% KP
9,859
7.1% share
9,966g
43 CS · 1.4/m
Red side
DefeatCLD Dawi#GRE
Shen · Top
7 / 9 / 11
56.3% KP
27,758
18.9% share
12,193g
178 CS · 5.7/m
Farmazoniarz#EUW
Wukong · Jungle
3 / 7 / 9
37.5% KP
20,419
13.9% share
12,308g
200 CS · 6.4/m
twtv laabuk#0124
Ezreal · Mid
11 / 3 / 9
62.5% KP
44,519
30.3% share
16,683g
286 CS · 9.1/m
Kaori#EUW33
Mel · ADC
6 / 6 / 9
46.9% KP
22,567
15.3% share
13,345g
226 CS · 7.2/m
õlmek istiyorum#EUW
Brand · Support
5 / 11 / 9
43.8% KP
31,887
21.7% share
10,204g
44 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
