Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Senna
Victory
Ranked Solo/Duo · 118 days ago
7 / 7 / 15
K / D / A
56.4%
Kill participation
678.4
Damage / min
11,132g
490 gold / min
12
8 placed · 1 cleared
128
5.6 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTAHTABACAK92#5055
Fiddlesticks · Top
4 / 6 / 2
35.3% KP
11,196
16.5% share
8,627g
137 CS · 6/m
Bambii XOXO#KRKR
Jayce · Jungle
5 / 5 / 3
47.1% KP
13,112
19.3% share
11,142g
176 CS · 7.7/m
Liss The Iceborn#LISS
Lissandra · Mid
1 / 9 / 3
23.5% KP
12,669
18.7% share
7,797g
170 CS · 7.5/m
resurrection#AAA
Draven · ADC
7 / 9 / 4
64.7% KP
24,042
35.5% share
12,047g
186 CS · 8.2/m
Chill1000#larry
Nautilus · Support
0 / 10 / 10
58.8% KP
6,751
10% share
6,230g
21 CS · 0.9/m
Red side
Victory404 WNTR#j0b
Corki · Top
6 / 2 / 5
28.2% KP
19,967
24.2% share
11,490g
195 CS · 8.6/m
PUBΛ#UBA
Poppy · Jungle
6 / 1 / 10
41% KP
12,613
15.3% share
10,756g
158 CS · 7/m
Berkan2#daisy
Anivia · Mid
8 / 1 / 17
64.1% KP
24,095
29.2% share
11,838g
187 CS · 8.2/m
Kaori#EUW33
Senna · ADC
7 / 7 / 15
56.4% KP
15,410
18.7% share
11,132g
128 CS · 5.6/m
yoyobrawz#742
Pyke · Support
12 / 6 / 9
53.8% KP
10,413
12.6% share
9,832g
29 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
