Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Mel
Victory
Ranked Solo/Duo · 118 days ago
14 / 5 / 8
K / D / A
61.1%
Kill participation
981.1
Damage / min
18,617g
492.9 gold / min
36
20 placed · 3 cleared
284
7.5 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
3
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNireo#1408
Pantheon · Top
8 / 3 / 13
58.3% KP
24,937
19.2% share
14,370g
215 CS · 5.7/m
Nasser#RM3
Wukong · Jungle
6 / 0 / 13
52.8% KP
20,066
15.5% share
17,349g
313 CS · 8.3/m
eeZaZ#333
Twisted Fate · Mid
3 / 7 / 10
36.1% KP
17,835
13.7% share
15,800g
279 CS · 7.4/m
Kaori#EUW33
Mel · ADC
14 / 5 / 8
61.1% KP
37,054
28.5% share
18,617g
284 CS · 7.5/m
Unshackled#EUW2
Senna · Support
5 / 7 / 23
77.8% KP
29,926
23.1% share
14,137g
53 CS · 1.4/m
Red side
DefeatTTV VinGOAT1#RKO
Malphite · Top
3 / 8 / 9
54.5% KP
26,432
18.8% share
12,330g
229 CS · 6.1/m
TryhardEkko#TWTV
Ekko · Jungle
4 / 5 / 2
27.3% KP
18,557
13.2% share
16,008g
289 CS · 7.7/m
indoor fish#EUW
Tristana · Mid
9 / 5 / 6
68.2% KP
47,642
33.9% share
20,429g
384 CS · 10.2/m
Divine#real7
Ezreal · ADC
6 / 8 / 5
50% KP
31,028
22.1% share
16,612g
292 CS · 7.7/m
rawr kitten meow#uwu
Zoe · Support
0 / 10 / 5
22.7% KP
16,989
12.1% share
8,749g
26 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
