Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jhin
Defeat
Ranked Solo/Duo · 118 days ago
2 / 7 / 10
K / D / A
63.2%
Kill participation
705.2
Damage / min
10,287g
422.5 gold / min
15
7 placed · 1 cleared
187
7.7 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPepek Bol#EUW
Kennen · Top
4 / 7 / 1
26.3% KP
15,362
19.2% share
9,119g
183 CS · 7.5/m
Yami#EUW9
Kindred · Jungle
5 / 10 / 8
68.4% KP
19,777
24.8% share
11,635g
152 CS · 6.2/m
oliviarodrigofan#MOTOR
Cho'Gath · Mid
4 / 11 / 3
36.8% KP
13,425
16.8% share
9,153g
152 CS · 6.2/m
Kaori#EUW33
Jhin · ADC
2 / 7 / 10
63.2% KP
17,172
21.5% share
10,287g
187 CS · 7.7/m
ttv ronaldoo#1234
Fiddlesticks · Support
4 / 7 / 7
57.9% KP
14,137
17.7% share
7,573g
31 CS · 1.3/m
Red side
VictoryGASSY#TROLL
Singed · Top
5 / 1 / 9
33.3% KP
14,980
14% share
11,341g
215 CS · 8.8/m
elramir#3161
Kha'Zix · Jungle
11 / 5 / 5
38.1% KP
23,550
22.1% share
13,488g
184 CS · 7.6/m
Simpli#000
Syndra · Mid
12 / 3 / 8
47.6% KP
34,620
32.4% share
15,439g
213 CS · 8.7/m
Lewozu#EUWÄÄ
Draven · ADC
14 / 5 / 2
38.1% KP
28,985
27.2% share
16,070g
209 CS · 8.6/m
bnz#0912
Alistar · Support
0 / 5 / 17
40.5% KP
4,584
4.3% share
6,975g
12 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
