Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 117 days ago
14 / 4 / 11
K / D / A
54.3%
Kill participation
1,192.1
Damage / min
18,613g
608.9 gold / min
21
11 placed · 2 cleared
261
8.5 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatADHD meds#SK1
Camille · Top
5 / 9 / 5
38.5% KP
26,474
22.5% share
12,158g
206 CS · 6.7/m
Agurin#DND
Elise · Jungle
9 / 10 / 7
61.5% KP
34,254
29.2% share
14,264g
223 CS · 7.3/m
chaos#note
Yone · Mid
4 / 9 / 4
30.8% KP
16,713
14.2% share
11,377g
197 CS · 6.4/m
MetroArcher#EUW
Caitlyn · ADC
6 / 8 / 7
50% KP
27,775
23.7% share
13,438g
222 CS · 7.3/m
Τadej Pogačar#Soria
Karma · Support
2 / 10 / 16
69.2% KP
12,220
10.4% share
9,756g
30 CS · 1/m
Red side
VictoryGASSY#TROLL
Singed · Top
3 / 8 / 12
32.6% KP
18,544
13.9% share
12,901g
186 CS · 6.1/m
TWTV DETDERT#12MAJ
Talon · Jungle
9 / 2 / 14
50% KP
26,791
20.1% share
16,398g
262 CS · 8.6/m
MRO#ZKU
Akali · Mid
13 / 4 / 11
52.2% KP
34,881
26.2% share
16,151g
252 CS · 8.2/m
Kaori#EUW33
Ezreal · ADC
14 / 4 / 11
54.3% KP
36,439
27.4% share
18,613g
261 CS · 8.5/m
Clay on 5#Brick
Poppy · Support
7 / 8 / 12
41.3% KP
16,476
12.4% share
11,735g
43 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
