Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sion
Defeat
Ranked Solo/Duo · 117 days ago
1 / 4 / 2
K / D / A
12%
Kill participation
333.7
Damage / min
11,173g
388 gold / min
36
13 placed · 3 cleared
240
8.3 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryfaker baIIsack#0000
Aurora · Top
6 / 3 / 7
52% KP
28,288
23.2% share
12,580g
228 CS · 7.9/m
Farmazoniarz#EUW
Xin Zhao · Jungle
6 / 4 / 9
60% KP
25,004
20.5% share
13,153g
191 CS · 6.6/m
iwanan#7596
Hwei · Mid
9 / 6 / 10
76% KP
29,588
24.3% share
13,853g
247 CS · 8.6/m
Mαster Oogwαy#EUW
Senna · ADC
3 / 4 / 15
72% KP
32,970
27% share
14,962g
240 CS · 8.3/m
PCS Moule frite#MIAM
Nautilus · Support
1 / 8 / 9
40% KP
6,151
5% share
7,608g
31 CS · 1.1/m
Red side
DefeatKaori#EUW33
Sion · Top
1 / 4 / 2
12% KP
9,611
10.7% share
11,173g
240 CS · 8.3/m
Order of Ruin#333
Sylas · Jungle
6 / 6 / 4
40% KP
15,501
17.2% share
12,337g
228 CS · 7.9/m
J1HUIV#000
Anivia · Mid
8 / 6 / 5
52% KP
26,289
29.2% share
11,688g
214 CS · 7.4/m
Zelos#Zeal
Jinx · ADC
8 / 5 / 10
72% KP
28,952
32.2% share
14,341g
227 CS · 7.9/m
Shunrim#hook
Thresh · Support
2 / 4 / 14
64% KP
9,660
10.7% share
8,112g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
