Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ashe
Defeat
Ranked Solo/Duo · 117 days ago
3 / 6 / 9
K / D / A
46.2%
Kill participation
746.3
Damage / min
12,767g
420.7 gold / min
33
12 placed · 2 cleared
226
7.4 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
2
Baron
10
Towers
4
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatlovely ad#911
Varus · Top
5 / 6 / 8
50% KP
19,644
18.5% share
11,333g
200 CS · 6.6/m
MŁODY KASZTAN#TORTA
Wukong · Jungle
11 / 5 / 5
61.5% KP
23,329
21.9% share
14,646g
259 CS · 8.5/m
SORS EST PARATUS#VISUM
Akali · Mid
6 / 6 / 10
61.5% KP
25,277
23.7% share
13,065g
224 CS · 7.4/m
Kaori#EUW33
Ashe · ADC
3 / 6 / 9
46.2% KP
22,649
21.3% share
12,767g
226 CS · 7.4/m
DrHelth#wewoo
Seraphine · Support
1 / 10 / 14
57.7% KP
15,539
14.6% share
8,149g
38 CS · 1.3/m
Red side
Victoryfrajgo#rank1
Jax · Top
7 / 6 / 6
39.4% KP
28,768
21.8% share
12,957g
205 CS · 6.8/m
Karlovačko#EUW
Rengar · Jungle
12 / 3 / 5
51.5% KP
31,577
24% share
14,257g
186 CS · 6.1/m
ロシナンテ#Crzn
Syndra · Mid
6 / 5 / 6
36.4% KP
34,699
26.3% share
13,048g
245 CS · 8.1/m
VΥD#EUW
Lucian · ADC
8 / 5 / 7
45.5% KP
25,939
19.7% share
16,085g
282 CS · 9.3/m
ShadowZerô#2805
Soraka · Support
0 / 7 / 18
54.5% KP
10,733
8.1% share
9,672g
22 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
