Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Defeat
Ranked Solo/Duo · 116 days ago
4 / 6 / 3
K / D / A
43.8%
Kill participation
791.9
Damage / min
11,663g
438.7 gold / min
16
9 placed · 2 cleared
230
8.7 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatfaker baIIsack#0000
Aurora · Top
0 / 12 / 4
25% KP
18,774
23.3% share
7,594g
149 CS · 5.6/m
Noobie#131
Jarvan IV · Jungle
5 / 5 / 4
56.3% KP
12,553
15.6% share
12,407g
239 CS · 9/m
Nireo#1408
Karma · Mid
5 / 4 / 9
87.5% KP
16,211
20.1% share
10,442g
183 CS · 6.9/m
Kaori#EUW33
Ezreal · ADC
4 / 6 / 3
43.8% KP
21,052
26.1% share
11,663g
230 CS · 8.7/m
Divine#real7
Senna · Support
2 / 6 / 5
43.8% KP
11,959
14.8% share
7,650g
43 CS · 1.6/m
Red side
Victoryblueskies777#EUW
Irelia · Top
15 / 3 / 1
48.5% KP
29,800
33.2% share
15,603g
273 CS · 10.3/m
PXS Shy Carry#2026
Xin Zhao · Jungle
4 / 3 / 8
36.4% KP
11,754
13.1% share
10,475g
150 CS · 5.6/m
indoor fish#EUW
Syndra · Mid
5 / 6 / 3
24.2% KP
15,012
16.7% share
11,644g
233 CS · 8.8/m
Ryuk#adc
Zeri · ADC
8 / 3 / 11
57.6% KP
25,932
28.9% share
14,655g
228 CS · 8.6/m
sootrebor#minia
Lulu · Support
1 / 1 / 18
57.6% KP
7,177
8% share
8,473g
31 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
