Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 116 days ago
10 / 6 / 12
K / D / A
52.4%
Kill participation
1,586.8
Damage / min
15,027g
596.3 gold / min
14
7 placed · 2 cleared
221
8.8 CS / min
Objective control
3
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorymentale festung#KEY
Locke · Top
6 / 6 / 5
26.2% KP
16,274
13.5% share
9,529g
165 CS · 6.5/m
frajgo#rank1
Aatrox · Jungle
12 / 3 / 10
52.4% KP
24,321
20.1% share
13,412g
204 CS · 8.1/m
J1HUIV#000
Ryze · Mid
14 / 3 / 6
47.6% KP
28,603
23.7% share
14,479g
221 CS · 8.8/m
Kaori#EUW33
Ezreal · ADC
10 / 6 / 12
52.4% KP
39,987
33.1% share
15,027g
221 CS · 8.8/m
Αrtoria Prime#eProd
Karma · Support
0 / 6 / 14
33.3% KP
11,747
9.7% share
7,550g
36 CS · 1.4/m
Red side
DefeatGASSY#TROLL
Singed · Top
1 / 9 / 11
50% KP
16,960
18.2% share
8,023g
169 CS · 6.7/m
Bolin#Losa
Sylas · Jungle
9 / 8 / 7
66.7% KP
22,391
24% share
12,106g
139 CS · 5.5/m
Poro with Cookie#EUW
Cassiopeia · Mid
4 / 11 / 6
41.7% KP
18,678
20% share
8,597g
156 CS · 6.2/m
Ryuk#adc
Jhin · ADC
10 / 5 / 6
66.7% KP
26,357
28.2% share
14,597g
222 CS · 8.8/m
yuukiyuukster#yuuki
Nami · Support
0 / 11 / 18
75% KP
8,920
9.6% share
6,649g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
