Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viego
Defeat
Ranked Solo/Duo · 114 days ago
10 / 7 / 6
K / D / A
44.4%
Kill participation
531.7
Damage / min
16,175g
456.7 gold / min
52
9 placed · 7 cleared
261
7.4 CS / min
Objective control
1
Dragons
2
Baron
8
Towers
1
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
4
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMakkor#EUW
Ornn · Top
3 / 5 / 18
50% KP
21,053
11% share
13,368g
255 CS · 7.2/m
Faetski#Hera
Jarvan IV · Jungle
13 / 8 / 22
83.3% KP
44,241
23% share
18,344g
204 CS · 5.8/m
karakoram2727#V8x3
Viktor · Mid
8 / 1 / 19
64.3% KP
61,668
32.1% share
18,029g
362 CS · 10.2/m
NOT OVER#MUTED
Caitlyn · ADC
14 / 11 / 12
61.9% KP
51,182
26.6% share
21,931g
282 CS · 8/m
Stendinho 10#lrd
Renata Glasc · Support
4 / 11 / 30
81% KP
14,030
7.3% share
12,959g
33 CS · 0.9/m
Red side
DefeatI will trade#NA1
Sett · Top
0 / 8 / 6
16.7% KP
23,928
16.2% share
15,285g
308 CS · 8.7/m
Kaori#EUW33
Viego · Jungle
10 / 7 / 6
44.4% KP
18,832
12.7% share
16,175g
261 CS · 7.4/m
MaizenDaeda#veke
Brand · Mid
6 / 7 / 5
30.6% KP
35,698
24.1% share
13,875g
272 CS · 7.7/m
SLENDOOOO#DAC
Samira · ADC
19 / 11 / 5
66.7% KP
52,652
35.6% share
21,575g
281 CS · 7.9/m
alvarooo#000
Skarner · Support
1 / 9 / 18
52.8% KP
16,734
11.3% share
11,163g
39 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
