Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vayne
Defeat
Ranked Solo/Duo · 114 days ago
7 / 10 / 4
K / D / A
47.8%
Kill participation
705.4
Damage / min
13,069g
432.7 gold / min
32
12 placed · 3 cleared
209
6.9 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
4
Dragons
2
Baron
11
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKaori#EUW33
Vayne · Top
7 / 10 / 4
47.8% KP
21,303
22.3% share
13,069g
209 CS · 6.9/m
Agurin#DND
Wukong · Jungle
3 / 9 / 4
30.4% KP
17,172
18% share
12,613g
216 CS · 7.2/m
NEYMAR#67JR
Akali · Mid
7 / 9 / 4
47.8% KP
24,986
26.2% share
12,601g
239 CS · 7.9/m
Sky Tide#000
Draven · ADC
6 / 8 / 4
43.5% KP
25,830
27% share
14,641g
262 CS · 8.7/m
yuukiyuukster#yuuki
Nami · Support
0 / 6 / 12
52.2% KP
6,246
6.5% share
8,100g
34 CS · 1.1/m
Red side
VictoryΚΤΕΛ Σπάρτης#23100
Teemo · Top
10 / 6 / 6
38.1% KP
29,437
21.2% share
17,130g
315 CS · 10.4/m
Xagog#LoL
Qiyana · Jungle
10 / 3 / 13
54.8% KP
35,252
25.4% share
16,998g
252 CS · 8.3/m
Tea#2299
Vladimir · Mid
14 / 4 / 10
57.1% KP
47,183
34% share
16,099g
237 CS · 7.8/m
Kite Machine#2015
Jinx · ADC
7 / 7 / 5
28.6% KP
17,909
12.9% share
15,582g
259 CS · 8.6/m
Cribob#EUW0
Thresh · Support
1 / 3 / 21
52.4% KP
8,999
6.5% share
9,445g
22 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
