Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viego
Defeat
Ranked Solo/Duo · 113 days ago
11 / 7 / 6
K / D / A
58.6%
Kill participation
875.3
Damage / min
16,833g
483.5 gold / min
43
6 placed · 7 cleared
229
6.6 CS / min
Objective control
0
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
4
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorytodo sale bien#ADC
Ahri · Top
9 / 5 / 10
45.2% KP
32,908
23.4% share
15,546g
259 CS · 7.4/m
chöego#EUW
Graves · Jungle
5 / 3 / 15
47.6% KP
26,236
18.7% share
16,132g
264 CS · 7.6/m
Mickey Mouse#SZN
Sylas · Mid
6 / 9 / 14
47.6% KP
25,877
18.4% share
12,514g
206 CS · 5.9/m
Dealersz#EUW
Kalista · ADC
18 / 5 / 7
59.5% KP
37,390
26.6% share
21,604g
338 CS · 9.7/m
Myrtus#P38
Bard · Support
4 / 7 / 25
69% KP
18,010
12.8% share
11,675g
25 CS · 0.7/m
Red side
DefeatKamus#ANKN
Diana · Top
3 / 8 / 7
34.5% KP
23,306
18.7% share
11,766g
238 CS · 6.8/m
Kaori#EUW33
Viego · Jungle
11 / 7 / 6
58.6% KP
30,476
24.4% share
16,833g
229 CS · 6.6/m
Itachi#YEK
LeBlanc · Mid
13 / 5 / 4
58.6% KP
37,536
30.1% share
14,903g
221 CS · 6.3/m
SLY Wakz#SLY
Caitlyn · ADC
2 / 10 / 6
27.6% KP
23,613
18.9% share
12,677g
267 CS · 7.7/m
ShadowZerô#2805
Soraka · Support
0 / 12 / 18
62.1% KP
9,804
7.9% share
9,560g
39 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
