Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Defeat
Ranked Solo/Duo · 113 days ago
7 / 5 / 3
K / D / A
62.5%
Kill participation
953.7
Damage / min
11,479g
514.4 gold / min
17
7 placed · 3 cleared
200
9 CS / min
Objective control
2
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTheRoyalKanin#EUW
Cassiopeia · Top
5 / 4 / 2
22.6% KP
20,128
23.9% share
9,993g
202 CS · 9.1/m
Healthy SPD#ly303
Kha'Zix · Jungle
15 / 0 / 4
61.3% KP
26,386
31.3% share
14,518g
214 CS · 9.6/m
last samurai#Hansu
Yasuo · Mid
3 / 2 / 4
22.6% KP
10,230
12.1% share
11,100g
228 CS · 10.2/m
Dealersz#EUW
Kalista · ADC
7 / 3 / 7
45.2% KP
17,619
20.9% share
12,469g
205 CS · 9.2/m
kda player123#ffs
Nautilus · Support
1 / 7 / 17
58.1% KP
9,842
11.7% share
7,226g
25 CS · 1.1/m
Red side
DefeatLVS667#LKV4L
Sett · Top
2 / 4 / 4
37.5% KP
10,950
19.3% share
7,649g
154 CS · 6.9/m
MR PRINCE#ily12
Jarvan IV · Jungle
3 / 7 / 4
43.8% KP
8,228
14.5% share
7,589g
131 CS · 5.9/m
ttv ronaldoo#1234
Taliyah · Mid
2 / 7 / 4
37.5% KP
11,025
19.4% share
8,211g
185 CS · 8.3/m
Kaori#EUW33
Ezreal · ADC
7 / 5 / 3
62.5% KP
21,283
37.4% share
11,479g
200 CS · 9/m
yuukiyuukster#yuuki
Seraphine · Support
2 / 8 / 9
68.8% KP
5,353
9.4% share
6,476g
34 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
