Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 112 days ago
13 / 11 / 11
K / D / A
58.5%
Kill participation
983.6
Damage / min
17,292g
525.3 gold / min
32
10 placed · 10 cleared
239
7.3 CS / min
Objective control
2
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatsw33t0fd34th#No1
Camille · Top
5 / 8 / 6
37.9% KP
23,132
16.8% share
14,735g
206 CS · 6.3/m
Inmaculado#Guess
Sylas · Jungle
10 / 9 / 8
62.1% KP
45,847
33.4% share
16,973g
189 CS · 5.7/m
Brevitate Vitae#EUW
Akali · Mid
10 / 7 / 3
44.8% KP
27,308
19.9% share
14,076g
185 CS · 5.6/m
marvins room#EUW2
Yunara · ADC
3 / 11 / 9
41.4% KP
32,144
23.4% share
14,539g
255 CS · 7.7/m
Shunrim#hook
Lulu · Support
1 / 6 / 17
62.1% KP
8,890
6.5% share
10,625g
48 CS · 1.5/m
Red side
VictorySHARP#MAT
Renekton · Top
9 / 5 / 12
51.2% KP
51,549
31.1% share
15,000g
229 CS · 7/m
Rayn#Murim
Talon · Jungle
10 / 6 / 12
53.7% KP
41,828
25.2% share
16,734g
289 CS · 8.8/m
Enrico Kanciano#420
LeBlanc · Mid
8 / 4 / 14
53.7% KP
29,193
17.6% share
12,873g
207 CS · 6.3/m
Kaori#EUW33
Kalista · ADC
13 / 11 / 11
58.5% KP
32,377
19.5% share
17,292g
239 CS · 7.3/m
Kite Machine#2015
Thresh · Support
1 / 3 / 30
75.6% KP
11,030
6.6% share
9,994g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
