Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sion
Defeat
Ranked Solo/Duo · 112 days ago
5 / 5 / 12
K / D / A
65.4%
Kill participation
716.1
Damage / min
14,666g
399.3 gold / min
36
16 placed · 1 cleared
258
7 CS / min
Objective control
4
Dragons
2
Baron
10
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorybot#mune
Annie · Top
5 / 7 / 13
52.9% KP
27,150
14.9% share
14,507g
237 CS · 6.5/m
BanaBeer#EUW2
Jarvan IV · Jungle
4 / 7 / 20
70.6% KP
20,612
11.3% share
16,659g
236 CS · 6.4/m
Bucko#lol
Rumble · Mid
4 / 4 / 9
38.2% KP
30,669
16.8% share
13,556g
226 CS · 6.2/m
ANDA#RIEL
Ezreal · ADC
14 / 2 / 9
67.6% KP
80,083
43.8% share
23,859g
359 CS · 9.8/m
Stendinho 10#lrd
Camille · Support
7 / 7 / 11
52.9% KP
24,302
13.3% share
12,222g
35 CS · 1/m
Red side
DefeatKaori#EUW33
Sion · Top
5 / 5 / 12
65.4% KP
26,304
19.2% share
14,666g
258 CS · 7/m
Excalibur#JPN
Udyr · Jungle
5 / 7 / 15
76.9% KP
26,253
19.1% share
14,398g
240 CS · 6.5/m
L Vasco O #EUW
Syndra · Mid
7 / 7 / 9
61.5% KP
28,859
21% share
15,653g
320 CS · 8.7/m
Map Enjoyer#EU4
Ashe · ADC
8 / 11 / 8
61.5% KP
37,551
27.4% share
16,880g
225 CS · 6.1/m
osurdum kac#sei
Bard · Support
1 / 4 / 19
76.9% KP
18,290
13.3% share
10,123g
45 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
