Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Defeat
Ranked Solo/Duo · 112 days ago
4 / 10 / 7
K / D / A
36.7%
Kill participation
874.1
Damage / min
13,345g
413.2 gold / min
20
10 placed · 2 cleared
268
8.3 CS / min
Objective control
2
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
2
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorymage player#000
Anivia · Top
5 / 5 / 13
50% KP
24,205
19.7% share
13,695g
239 CS · 7.4/m
Deni Avdija#EUWW
Hecarim · Jungle
9 / 8 / 10
52.8% KP
28,847
23.5% share
15,754g
283 CS · 8.8/m
zng zng zng#11111
Quinn · Mid
9 / 7 / 10
52.8% KP
29,579
24.1% share
13,219g
204 CS · 6.3/m
kappachungus#won
Sivir · ADC
13 / 2 / 11
66.7% KP
32,676
26.6% share
20,522g
305 CS · 9.4/m
ShadowZerô#2805
Soraka · Support
0 / 8 / 24
66.7% KP
7,629
6.2% share
9,604g
31 CS · 1/m
Red side
DefeatCéleste#coco
Karma · Top
3 / 5 / 9
40% KP
22,852
17.2% share
11,514g
201 CS · 6.2/m
JGISGOOD#EUW
Graves · Jungle
12 / 7 / 8
66.7% KP
36,135
27.2% share
17,503g
260 CS · 8/m
faker baIIsack#0000
Syndra · Mid
10 / 6 / 6
53.3% KP
36,758
27.7% share
15,210g
267 CS · 8.3/m
Kaori#EUW33
Ezreal · ADC
4 / 10 / 7
36.7% KP
28,232
21.3% share
13,345g
268 CS · 8.3/m
Kite Machine#2015
Thresh · Support
1 / 8 / 22
76.7% KP
8,694
6.6% share
9,273g
27 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
