Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zeri
Victory
Ranked Solo/Duo · 111 days ago
13 / 5 / 5
K / D / A
66.7%
Kill participation
1,629.6
Damage / min
14,252g
612.6 gold / min
23
8 placed · 8 cleared
200
8.6 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPLOW KerZes#EUW
Gnar · Top
0 / 4 / 4
26.7% KP
14,497
17.9% share
8,173g
216 CS · 9.3/m
Deni Avdija#EUWW
Hecarim · Jungle
3 / 3 / 5
53.3% KP
16,021
19.8% share
9,361g
201 CS · 8.6/m
KING SUMBUL#ZYQX
Locke · Mid
5 / 11 / 5
66.7% KP
15,569
19.2% share
8,425g
94 CS · 4/m
Évangelyne#BELGE
Senna · ADC
7 / 3 / 5
80% KP
28,310
34.9% share
11,992g
200 CS · 8.6/m
twtv Peng04#NMIXX
Rell · Support
0 / 6 / 8
53.3% KP
6,691
8.3% share
5,548g
28 CS · 1.2/m
Red side
Victoryksatmaezk#2014
Yone · Top
4 / 1 / 5
33.3% KP
14,598
16.5% share
10,462g
199 CS · 8.6/m
Zanzarah#1996
Udyr · Jungle
3 / 3 / 7
37% KP
9,737
11% share
9,812g
176 CS · 7.6/m
Mr useful#361
Akali · Mid
7 / 3 / 2
33.3% KP
20,704
23.4% share
11,745g
197 CS · 8.5/m
Kaori#EUW33
Zeri · ADC
13 / 5 / 5
66.7% KP
37,916
42.9% share
14,252g
200 CS · 8.6/m
Kijo73#ZTC
Zilean · Support
0 / 4 / 15
55.6% KP
5,373
6.1% share
7,450g
12 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
