Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zeri
Victory
Ranked Solo/Duo · 111 days ago
16 / 6 / 7
K / D / A
65.7%
Kill participation
1,353.5
Damage / min
20,983g
646 gold / min
24
13 placed · 5 cleared
257
7.9 CS / min
Objective control
3
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorygvbafajWUo#EUW
Zilean · Top
1 / 4 / 16
48.6% KP
8,336
6.9% share
11,019g
189 CS · 5.8/m
13 12 az sam lud#sobi
Kha'Zix · Jungle
15 / 3 / 6
60% KP
33,171
27.5% share
22,262g
331 CS · 10.2/m
Jatzy#EUW
Heimerdinger · Mid
3 / 9 / 6
25.7% KP
29,317
24.3% share
11,598g
221 CS · 6.8/m
Kaori#EUW33
Zeri · ADC
16 / 6 / 7
65.7% KP
43,965
36.4% share
20,983g
257 CS · 7.9/m
Trailblazer#005
Morgana · Support
0 / 5 / 27
77.1% KP
5,928
4.9% share
10,464g
25 CS · 0.8/m
Red side
Defeatnazo ga tokete#yuku
Jayce · Top
5 / 5 / 6
40.7% KP
23,656
23.4% share
15,600g
340 CS · 10.5/m
Techovex#Tecc
Ekko · Jungle
9 / 7 / 5
51.9% KP
22,922
22.7% share
13,677g
215 CS · 6.6/m
Souuuuf#BUH
Locke · Mid
6 / 9 / 1
25.9% KP
14,453
14.3% share
13,078g
234 CS · 7.2/m
SCL Filou#Scald
Miss Fortune · ADC
6 / 8 / 9
55.6% KP
27,684
27.4% share
14,450g
269 CS · 8.3/m
yuukiyuukster#yuuki
Janna · Support
1 / 7 / 10
40.7% KP
12,263
12.1% share
8,670g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
