Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lux
Defeat
Ranked Solo/Duo · 109 days ago
8 / 4 / 9
K / D / A
81%
Kill participation
912.9
Damage / min
12,726g
492.6 gold / min
21
10 placed · 1 cleared
201
7.8 CS / min
Objective control
4
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBoda#win
Yone · Top
10 / 2 / 5
41.7% KP
25,156
25.5% share
15,275g
291 CS · 11.3/m
zereflol1#1007
Graves · Jungle
11 / 3 / 4
41.7% KP
21,136
21.4% share
13,847g
222 CS · 8.6/m
Miguel Diaz#CKWIN
Syndra · Mid
7 / 5 / 4
30.6% KP
19,255
19.5% share
12,145g
244 CS · 9.4/m
TTV LELOUUCH#zerg
Caitlyn · ADC
6 / 4 / 13
52.8% KP
21,189
21.5% share
13,899g
240 CS · 9.3/m
Thumbs Down#4847
Bard · Support
2 / 7 / 20
61.1% KP
12,028
12.2% share
8,306g
20 CS · 0.8/m
Red side
DefeatLesbian princess#UwU
Singed · Top
2 / 8 / 9
52.4% KP
15,152
20.7% share
8,803g
182 CS · 7/m
JDS 2115#EUW
Skarner · Jungle
2 / 8 / 12
66.7% KP
10,716
14.6% share
8,533g
105 CS · 4.1/m
Kaori#EUW33
Lux · Mid
8 / 4 / 9
81% KP
23,584
32.2% share
12,726g
201 CS · 7.8/m
2eveu#CNNO1
Yunara · ADC
4 / 9 / 5
42.9% KP
11,779
16.1% share
12,711g
243 CS · 9.4/m
INFLATEDPawełek#INFL
Nami · Support
5 / 7 / 11
76.2% KP
12,033
16.4% share
9,077g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
