Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Galio
Victory
Ranked Solo/Duo · 109 days ago
1 / 3 / 10
K / D / A
37.9%
Kill participation
588.4
Damage / min
11,121g
337.3 gold / min
38
15 placed · 4 cleared
239
7.2 CS / min
Objective control
3
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
1
Baron
7
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCéleste#coco
Karma · Top
1 / 6 / 9
43.5% KP
20,089
17.8% share
9,991g
179 CS · 5.4/m
eeZaZ#333
Sylas · Jungle
6 / 5 / 9
65.2% KP
14,951
13.3% share
13,541g
226 CS · 6.9/m
Miguel Diaz#CKWIN
Tristana · Mid
4 / 6 / 6
43.5% KP
28,298
25.1% share
15,899g
337 CS · 10.2/m
TwTv NemonFly#guppy
Corki · ADC
6 / 6 / 8
60.9% KP
27,820
24.7% share
16,091g
276 CS · 8.4/m
IntAcc999#EUW
Pantheon · Support
6 / 6 / 11
73.9% KP
21,412
19% share
10,758g
43 CS · 1.3/m
Red side
VictoryPLOW KerZes#EUW
Gnar · Top
4 / 5 / 12
55.2% KP
21,316
17.4% share
13,913g
256 CS · 7.8/m
Full plancher#Cali
Zed · Jungle
20 / 3 / 4
82.8% KP
48,713
39.7% share
21,800g
238 CS · 7.2/m
Kaori#EUW33
Galio · Mid
1 / 3 / 10
37.9% KP
19,397
15.8% share
11,121g
239 CS · 7.2/m
Glimpse of Us#pii
Yunara · ADC
4 / 5 / 9
44.8% KP
25,274
20.6% share
16,474g
291 CS · 8.8/m
Jorge Pepinillos#PICKN
Lulu · Support
0 / 7 / 18
62.1% KP
8,130
6.6% share
9,544g
26 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
