Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Defeat
Ranked Solo/Duo · 109 days ago
3 / 5 / 3
K / D / A
40%
Kill participation
716.2
Damage / min
12,782g
416.1 gold / min
24
10 placed · 3 cleared
274
8.9 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatStarduster#Dust
Shen · Top
6 / 3 / 5
73.3% KP
22,693
24.9% share
12,393g
235 CS · 7.7/m
MadScientist#TTV
Shaco · Jungle
6 / 3 / 5
73.3% KP
27,419
30% share
14,222g
235 CS · 7.7/m
Josch#Tales
Fizz · Mid
0 / 5 / 4
26.7% KP
10,698
11.7% share
10,383g
258 CS · 8.4/m
Kaori#EUW33
Ezreal · ADC
3 / 5 / 3
40% KP
21,998
24.1% share
12,782g
274 CS · 8.9/m
Peter Decker#Argu
Bard · Support
0 / 6 / 8
53.3% KP
8,451
9.3% share
7,868g
37 CS · 1.2/m
Red side
VictoryByron Love#1v9
Gnar · Top
4 / 5 / 3
31.8% KP
26,186
27.1% share
15,182g
320 CS · 10.4/m
lasttime#361
Zac · Jungle
2 / 3 / 10
54.5% KP
14,587
15.1% share
12,908g
233 CS · 7.6/m
twtv laabuk#0124
Viktor · Mid
4 / 2 / 6
45.5% KP
20,756
21.4% share
12,760g
268 CS · 8.7/m
sacoche vespa#2069
Vayne · ADC
12 / 3 / 6
81.8% KP
26,670
27.6% share
17,687g
299 CS · 9.7/m
Mαster Oogwαy#EUW
Lulu · Support
0 / 2 / 18
81.8% KP
8,598
8.9% share
9,307g
43 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
