Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Defeat
Ranked Solo/Duo · 108 days ago
9 / 6 / 7
K / D / A
66.7%
Kill participation
1,232.6
Damage / min
14,116g
582.5 gold / min
30
11 placed · 7 cleared
202
8.3 CS / min
Objective control
0
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLesbian princess#UwU
Ornn · Top
0 / 3 / 9
42.9% KP
9,953
12.9% share
8,973g
208 CS · 8.6/m
Agurin#DND
Wukong · Jungle
5 / 6 / 9
66.7% KP
17,872
23.1% share
11,797g
171 CS · 7.1/m
TwTv Keksereslol#katar
Katarina · Mid
6 / 3 / 2
38.1% KP
20,106
26% share
12,900g
216 CS · 8.9/m
PXS Shy Carry#2026
Varus · ADC
9 / 5 / 7
76.2% KP
25,840
33.4% share
15,683g
259 CS · 10.7/m
Miralis Funesto#MH3U
Lulu · Support
1 / 7 / 9
47.6% KP
3,570
4.6% share
7,763g
23 CS · 0.9/m
Red side
DefeatFrank Lundy#AGENT
Ambessa · Top
2 / 3 / 3
20.8% KP
15,238
17.9% share
9,815g
234 CS · 9.7/m
ZYB gen4#KR01
Lee Sin · Jungle
5 / 4 / 6
45.8% KP
10,553
12.4% share
10,376g
174 CS · 7.2/m
ttv ronaldoo#1234
Locke · Mid
8 / 4 / 3
45.8% KP
21,877
25.7% share
10,958g
205 CS · 8.5/m
Kaori#EUW33
Ezreal · ADC
9 / 6 / 7
66.7% KP
29,871
35% share
14,116g
202 CS · 8.3/m
Abner#EUW0
Zilean · Support
0 / 4 / 18
75% KP
7,748
9.1% share
7,738g
42 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
