Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Malphite
Victory
Ranked Solo/Duo · 108 days ago
2 / 6 / 15
K / D / A
53.1%
Kill participation
773.8
Damage / min
10,872g
367.7 gold / min
41
11 placed · 6 cleared
167
5.6 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatStendinho 10#lrd
Pantheon · Top
10 / 8 / 7
54.8% KP
30,410
32.3% share
13,614g
225 CS · 7.6/m
Agurin#DND
Wukong · Jungle
10 / 5 / 6
51.6% KP
19,343
20.6% share
15,370g
226 CS · 7.6/m
fallen#0527
LeBlanc · Mid
8 / 5 / 9
54.8% KP
19,741
21% share
12,085g
203 CS · 6.9/m
Dekap#EUW
Seraphine · ADC
1 / 7 / 9
32.3% KP
12,272
13.1% share
10,654g
220 CS · 7.4/m
Genius Here#EUW
Lux · Support
2 / 7 / 15
54.8% KP
12,269
13% share
8,727g
34 CS · 1.1/m
Red side
VictoryKaori#EUW33
Malphite · Top
2 / 6 / 15
53.1% KP
22,880
21% share
10,872g
167 CS · 5.6/m
Skeanz#Neil
Lee Sin · Jungle
10 / 5 / 10
62.5% KP
24,731
22.7% share
15,766g
218 CS · 7.4/m
Theocacs#EUW
Syndra · Mid
4 / 7 / 8
37.5% KP
16,604
15.3% share
14,064g
269 CS · 9.1/m
clicking forward#12321
Kai'Sa · ADC
12 / 3 / 7
59.4% KP
30,460
28% share
18,395g
275 CS · 9.3/m
Looki#KCBS
Sylas · Support
4 / 10 / 12
50% KP
14,174
13% share
9,978g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
