Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Victory
Ranked Solo/Duo · 107 days ago
16 / 12 / 12
K / D / A
70%
Kill participation
1,616.4
Damage / min
20,971g
626.6 gold / min
32
14 placed · 9 cleared
278
8.3 CS / min
Objective control
2
Dragons
1
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTaxx#OwO
Volibear · Top
1 / 5 / 5
13.3% KP
13,208
9% share
11,205g
244 CS · 7.3/m
TOG Woldjo#Yuri
Locke · Jungle
23 / 4 / 6
64.4% KP
50,391
34.4% share
21,776g
234 CS · 7/m
twtv laabuk#0124
Lux · Mid
2 / 6 / 15
37.8% KP
23,042
15.7% share
12,679g
246 CS · 7.4/m
Évangelille#LILLE
Zeri · ADC
8 / 12 / 12
44.4% KP
39,384
26.9% share
18,589g
273 CS · 8.2/m
batuboy#LoTM
Pyke · Support
11 / 13 / 13
53.3% KP
20,542
14% share
13,346g
28 CS · 0.8/m
Red side
VictoryBaketto#CZECH
Anivia · Top
4 / 6 / 4
20% KP
22,007
15.6% share
12,411g
246 CS · 7.4/m
Sanjaya z Lehii#JSM
Kindred · Jungle
12 / 11 / 6
45% KP
31,166
22.1% share
16,804g
228 CS · 6.8/m
Opossos#侘 寂
Zilean · Mid
2 / 6 / 13
37.5% KP
13,736
9.7% share
10,564g
174 CS · 5.2/m
Kaori#EUW33
Tristana · ADC
16 / 12 / 12
70% KP
54,097
38.3% share
20,971g
278 CS · 8.3/m
Trollnekton#croc
Skarner · Support
6 / 10 / 17
57.5% KP
20,328
14.4% share
11,885g
42 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
