Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 107 days ago
12 / 5 / 13
K / D / A
67.6%
Kill participation
1,212.5
Damage / min
20,086g
644.5 gold / min
29
11 placed · 6 cleared
294
9.4 CS / min
Objective control
0
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
4
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTwTv BZ EUW#INSHL
Zed · Top
4 / 5 / 9
48.1% KP
40,942
32.3% share
16,523g
281 CS · 9/m
chasing ghosts#1314
Rengar · Jungle
8 / 10 / 8
59.3% KP
22,329
17.6% share
12,575g
144 CS · 4.6/m
iwanan#7596
Hwei · Mid
1 / 6 / 8
33.3% KP
21,007
16.6% share
11,921g
279 CS · 9/m
nihongo#sun
Kai'Sa · ADC
9 / 7 / 3
44.4% KP
28,784
22.7% share
18,058g
264 CS · 8.5/m
Palooza#9347
Pyke · Support
5 / 9 / 15
74.1% KP
13,551
10.7% share
11,059g
12 CS · 0.4/m
Red side
VictoryCebiKlebi69#EUW
Garen · Top
2 / 8 / 8
27% KP
18,781
17.3% share
12,833g
278 CS · 8.9/m
Kite Machine#2015
Lee Sin · Jungle
7 / 3 / 14
56.8% KP
15,446
14.2% share
15,812g
274 CS · 8.8/m
Jefef#EUW
Vladimir · Mid
6 / 3 / 6
32.4% KP
17,066
15.7% share
13,745g
256 CS · 8.2/m
Kaori#EUW33
Ezreal · ADC
12 / 5 / 13
67.6% KP
37,791
34.7% share
20,086g
294 CS · 9.4/m
Dekap#EUW
Camille · Support
10 / 8 / 12
59.5% KP
19,711
18.1% share
12,180g
33 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
