Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Defeat
Ranked Solo/Duo · 106 days ago
12 / 5 / 8
K / D / A
55.6%
Kill participation
1,341.9
Damage / min
20,748g
597.6 gold / min
22
11 placed · 2 cleared
324
9.3 CS / min
Objective control
3
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
2
Dragons
2
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeataskın olayim#EUW
Ornn · Top
3 / 12 / 6
25% KP
21,670
14.1% share
10,517g
180 CS · 5.2/m
Хиневич#ведаю
Kayn · Jungle
9 / 10 / 9
50% KP
35,075
22.8% share
16,210g
239 CS · 6.9/m
azur et asmar#paix
Vladimir · Mid
10 / 8 / 7
47.2% KP
37,543
24.4% share
16,280g
285 CS · 8.2/m
Kaori#EUW33
Ezreal · ADC
12 / 5 / 8
55.6% KP
46,587
30.3% share
20,748g
324 CS · 9.3/m
佳佳晔#UwU
Bard · Support
2 / 9 / 14
44.4% KP
13,025
8.5% share
9,666g
19 CS · 0.5/m
Red side
VictoryKingslayer#world
Gwen · Top
17 / 6 / 12
67.4% KP
58,496
37.6% share
19,469g
260 CS · 7.5/m
Yodaara#EUW
Jayce · Jungle
11 / 8 / 10
48.8% KP
29,702
19.1% share
18,471g
272 CS · 7.8/m
TwTv BZ EUW#INSHL
Zed · Mid
4 / 6 / 14
41.9% KP
34,438
22.1% share
14,731g
258 CS · 7.4/m
Spear Shot#1111
Pantheon · ADC
8 / 8 / 6
32.6% KP
23,032
14.8% share
14,550g
196 CS · 5.6/m
wx PaoPaoPW#EUW
Nautilus · Support
3 / 8 / 17
46.5% KP
10,016
6.4% share
10,533g
29 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
