Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Defeat
Ranked Solo/Duo · 92 days ago
6 / 5 / 2
K / D / A
50%
Kill participation
849.9
Damage / min
9,841g
476.9 gold / min
8
6 placed · 0 cleared
164
7.9 CS / min
Objective control
3
Dragons
0
Baron
10
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryJack Hanma#TESTO
Jayce · Top
6 / 4 / 5
28.2% KP
16,253
18.4% share
10,587g
188 CS · 9.1/m
Zanzarah#1996
Udyr · Jungle
8 / 0 / 8
41% KP
18,629
21.1% share
10,716g
163 CS · 7.9/m
TwTv RustySniper#Aura
Syndra · Mid
4 / 5 / 4
20.5% KP
15,624
17.7% share
9,462g
176 CS · 8.5/m
MissingFrame#404
Miss Fortune · ADC
17 / 3 / 9
66.7% KP
28,940
32.8% share
15,637g
200 CS · 9.7/m
bot lane dontdie#plase
Nautilus · Support
4 / 4 / 20
61.5% KP
8,896
10.1% share
7,580g
20 CS · 1/m
Red side
DefeatChicago Red#DROSE
Malphite · Top
4 / 7 / 3
43.8% KP
13,684
22.1% share
7,415g
104 CS · 5/m
BATMAN#GRE
Nidalee · Jungle
3 / 5 / 4
43.8% KP
10,676
17.3% share
7,215g
110 CS · 5.3/m
Kaori#EUW33
Tristana · Mid
6 / 5 / 2
50% KP
17,536
28.3% share
9,841g
164 CS · 7.9/m
wx PaoPaoPW#EUW
Aurelion Sol · ADC
3 / 8 / 7
62.5% KP
13,215
21.4% share
7,727g
128 CS · 6.2/m
Nitro#Fast
Pyke · Support
0 / 14 / 7
43.8% KP
6,753
10.9% share
5,572g
21 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
