Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Solo/Duo · 90 days ago
6 / 8 / 2
K / D / A
50%
Kill participation
518.5
Damage / min
12,879g
449.3 gold / min
28
6 placed · 2 cleared
166
5.8 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorydetdert top acc#RANK1
K'Sante · Top
8 / 2 / 14
59.5% KP
31,788
23.5% share
14,640g
263 CS · 9.2/m
chasing ghosts#1314
Rengar · Jungle
9 / 5 / 18
73% KP
34,717
25.7% share
15,601g
232 CS · 8.1/m
Opossos#侘 寂
Zilean · Mid
6 / 2 / 15
56.8% KP
17,835
13.2% share
11,481g
184 CS · 6.4/m
Rocks D Xebec#91919
Jhin · ADC
13 / 3 / 12
67.6% KP
32,339
23.9% share
15,020g
227 CS · 7.9/m
PCS Moule frite#MIAM
Bard · Support
1 / 5 / 29
81.1% KP
18,612
13.8% share
9,488g
30 CS · 1/m
Red side
DefeatRobJi#EUW
Shen · Top
1 / 9 / 6
43.8% KP
14,365
15% share
8,529g
189 CS · 6.6/m
Kaori#EUW33
Sylas · Jungle
6 / 8 / 2
50% KP
14,864
15.5% share
12,879g
166 CS · 5.8/m
escape dystopia#EUW
Aurora · Mid
3 / 6 / 6
56.3% KP
21,847
22.8% share
9,816g
217 CS · 7.6/m
Miguel Diaz#CKWIN
Yunara · ADC
6 / 6 / 5
68.8% KP
36,076
37.7% share
16,388g
300 CS · 10.5/m
ALBANIAN#iLevi
Rell · Support
0 / 8 / 12
75% KP
8,568
9% share
7,357g
28 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
