Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zeri
Defeat
Ranked Solo/Duo · 88 days ago
10 / 8 / 11
K / D / A
56.8%
Kill participation
1,221.3
Damage / min
17,242g
495.5 gold / min
47
12 placed · 7 cleared
329
9.5 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
4
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory404 Sunatchi#MID
Ambessa · Top
4 / 7 / 9
37.1% KP
29,576
18.8% share
14,128g
237 CS · 6.8/m
zul jin#2028
Graves · Jungle
12 / 4 / 12
68.6% KP
46,234
29.4% share
20,718g
345 CS · 9.9/m
detdert jg acc#RANK1
Sylas · Mid
5 / 6 / 10
42.9% KP
28,516
18.2% share
15,233g
240 CS · 6.9/m
HARD RICO#HARD
Syndra · ADC
4 / 7 / 9
37.1% KP
27,722
17.6% share
15,773g
264 CS · 7.6/m
Thumbs Down#4847
Camille · Support
10 / 13 / 14
68.6% KP
25,019
15.9% share
13,716g
31 CS · 0.9/m
Red side
DefeatCadde59A#59A
Renekton · Top
6 / 6 / 12
48.6% KP
44,351
25.3% share
13,365g
222 CS · 6.4/m
KC Yiken#1111
Qiyana · Jungle
15 / 6 / 13
75.7% KP
44,586
25.4% share
21,336g
270 CS · 7.8/m
Mr useful#361
Galio · Mid
6 / 9 / 10
43.2% KP
34,156
19.5% share
14,179g
273 CS · 7.8/m
Kaori#EUW33
Zeri · ADC
10 / 8 / 11
56.8% KP
42,500
24.2% share
17,242g
329 CS · 9.5/m
Angela D Merkel#EUW
Lulu · Support
0 / 6 / 26
70.3% KP
9,675
5.5% share
9,911g
28 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
