Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zeri
Defeat
Ranked Solo/Duo · 84 days ago
10 / 7 / 15
K / D / A
71.4%
Kill participation
1,055
Damage / min
18,952g
533.1 gold / min
39
14 placed · 5 cleared
302
8.5 CS / min
Objective control
0
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
5
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatYa1ko#EUW
Vayne · Top
4 / 8 / 5
25.7% KP
25,607
19.6% share
11,023g
197 CS · 5.5/m
closerın oğlu#kral
Lee Sin · Jungle
7 / 7 / 13
57.1% KP
22,960
17.6% share
15,814g
223 CS · 6.3/m
VAEII#EUW
Ryze · Mid
8 / 6 / 8
45.7% KP
32,164
24.6% share
16,308g
273 CS · 7.7/m
Kaori#EUW33
Zeri · ADC
10 / 7 / 15
71.4% KP
37,505
28.7% share
18,952g
302 CS · 8.5/m
nika#frog
Pyke · Support
6 / 12 / 12
51.4% KP
12,527
9.6% share
11,936g
39 CS · 1.1/m
Red side
VictoryTwTv SharonMirza#99999
Akali · Top
10 / 3 / 11
52.5% KP
35,717
25.6% share
16,841g
290 CS · 8.2/m
Polish LeBron#EUW69
Jax · Jungle
7 / 7 / 6
32.5% KP
20,128
14.4% share
19,335g
314 CS · 8.8/m
xrx 2#Yuki
Katarina · Mid
12 / 4 / 11
57.5% KP
28,674
20.6% share
18,134g
274 CS · 7.7/m
Spear Shot#1111
Pantheon · ADC
6 / 10 / 14
50% KP
31,482
22.6% share
15,924g
209 CS · 5.9/m
shotgunangel#coda
Sylas · Support
5 / 11 / 13
45% KP
23,417
16.8% share
11,361g
47 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
