Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 80 days ago
14 / 6 / 13
K / D / A
73%
Kill participation
1,575.6
Damage / min
18,043g
641.7 gold / min
25
9 placed · 4 cleared
258
9.2 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatG2 Hans Sama#12838
Corki · Top
11 / 6 / 8
79.2% KP
58,566
45.5% share
15,394g
261 CS · 9.3/m
Kehvo#EUW
Jarvan IV · Jungle
5 / 8 / 9
58.3% KP
17,833
13.8% share
11,555g
177 CS · 6.3/m
ヘレヘレヘレヘレヘレヘレヘレヘレ#ヘレヘレ
Azir · Mid
4 / 7 / 4
33.3% KP
30,390
23.6% share
11,623g
230 CS · 8.2/m
SpatialAwareness#macro
Veigar · ADC
4 / 7 / 2
25% KP
15,759
12.2% share
10,840g
203 CS · 7.2/m
Hungry#444
Nautilus · Support
0 / 10 / 11
45.8% KP
6,281
4.9% share
6,847g
17 CS · 0.6/m
Red side
VictoryDear Bruce#011
Dr. Mundo · Top
4 / 5 / 10
37.8% KP
17,503
15.6% share
12,535g
200 CS · 7.1/m
SmallBugi#EUW
Lee Sin · Jungle
7 / 5 / 15
59.5% KP
17,221
15.4% share
12,309g
172 CS · 6.1/m
Tsiper#akos
Cassiopeia · Mid
11 / 5 / 4
40.5% KP
21,752
19.4% share
13,251g
251 CS · 8.9/m
Kaori#EUW33
Ezreal · ADC
14 / 6 / 13
73% KP
44,301
39.6% share
18,043g
258 CS · 9.2/m
KindheartedQueen#Gentl
Janna · Support
1 / 3 / 31
86.5% KP
11,181
10% share
10,260g
36 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
