Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Defeat
Ranked Solo/Duo · 73 days ago
9 / 15 / 1
K / D / A
34.5%
Kill participation
1,059.8
Damage / min
17,655g
528.6 gold / min
21
9 placed · 3 cleared
256
7.7 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGENERAL detdert#R1GX
Vayne · Top
5 / 11 / 3
27.6% KP
20,138
17.6% share
12,207g
229 CS · 6.9/m
MyMomsKindaCoach#Less
Zac · Jungle
5 / 5 / 13
62.1% KP
19,467
17.1% share
14,229g
214 CS · 6.4/m
SmallBugi#EUW
Galio · Mid
6 / 10 / 10
55.2% KP
25,344
22.2% share
13,547g
238 CS · 7.1/m
Kaori#EUW33
Ezreal · ADC
9 / 15 / 1
34.5% KP
35,398
31% share
17,655g
256 CS · 7.7/m
Kral Batuuu#kral
Bard · Support
4 / 12 / 14
62.1% KP
13,767
12.1% share
9,952g
21 CS · 0.6/m
Red side
VictoryIsaiah 41 10#WITHU
Talon · Top
11 / 4 / 7
34% KP
33,676
16.8% share
17,448g
304 CS · 9.1/m
Rabble Arouser#EUW
Qiyana · Jungle
10 / 8 / 11
39.6% KP
40,756
20.3% share
17,058g
255 CS · 7.6/m
Annie IRL#Annie
Annie · Mid
10 / 7 / 17
50.9% KP
58,333
29% share
16,706g
231 CS · 6.9/m
detdert fan acc#RANK1
Viktor · ADC
13 / 8 / 14
50.9% KP
52,237
26% share
19,841g
252 CS · 7.5/m
basil#fan
Pyke · Support
9 / 2 / 13
41.5% KP
15,991
8% share
12,285g
38 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
