Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Defeat
Ranked Solo/Duo · 73 days ago
9 / 6 / 3
K / D / A
42.9%
Kill participation
1,036.7
Damage / min
15,922g
523.2 gold / min
27
14 placed · 1 cleared
238
7.8 CS / min
Objective control
1
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAitchAre#6767
Darius · Top
9 / 7 / 12
50% KP
25,457
21% share
12,542g
177 CS · 5.8/m
alix de souza#1453
Zed · Jungle
14 / 4 / 5
45.2% KP
40,102
33.1% share
19,097g
270 CS · 8.9/m
TWTV Peng04#Hanni
Ahri · Mid
17 / 5 / 6
54.8% KP
37,512
31% share
15,266g
205 CS · 6.7/m
TwTv Rasadurai#TTV
Ornn · ADC
1 / 4 / 9
23.8% KP
6,814
5.6% share
11,523g
192 CS · 6.3/m
Erdote#001
Poppy · Support
1 / 8 / 26
64.3% KP
11,231
9.3% share
10,101g
26 CS · 0.9/m
Red side
DefeatRIZE Inksuo#5000
Locke · Top
8 / 10 / 9
60.7% KP
18,332
16.5% share
13,084g
205 CS · 6.7/m
what if you fly#5424
Taliyah · Jungle
4 / 7 / 14
64.3% KP
26,190
23.5% share
13,529g
241 CS · 7.9/m
Yukamiro RJW#tuto
Sylas · Mid
3 / 8 / 11
50% KP
17,698
15.9% share
10,784g
183 CS · 6/m
Kaori#EUW33
Tristana · ADC
9 / 6 / 3
42.9% KP
31,550
28.3% share
15,922g
238 CS · 7.8/m
Kozi#UCAM
Elise · Support
4 / 11 / 12
57.1% KP
17,603
15.8% share
8,910g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
