Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 72 days ago
10 / 5 / 11
K / D / A
87.5%
Kill participation
959.3
Damage / min
16,679g
570.2 gold / min
41
11 placed · 8 cleared
280
9.6 CS / min
Objective control
1
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatfight fight#fight
Anivia · Top
1 / 5 / 7
42.1% KP
13,348
17.6% share
11,016g
260 CS · 8.9/m
G2 SkewMond#3327
Lee Sin · Jungle
11 / 3 / 4
78.9% KP
17,960
23.6% share
13,786g
197 CS · 6.7/m
AM2PM#PM2AM
Locke · Mid
4 / 6 / 7
57.9% KP
17,585
23.1% share
12,101g
189 CS · 6.5/m
Felony For Abuse#EUW
Jhin · ADC
2 / 5 / 7
47.4% KP
18,154
23.9% share
12,184g
216 CS · 7.4/m
SpatialAwareness#macro
Janna · Support
1 / 5 / 9
52.6% KP
8,965
11.8% share
7,861g
27 CS · 0.9/m
Red side
Victorytwtv RamyAura#21104
Teemo · Top
2 / 3 / 6
33.3% KP
15,451
17.9% share
11,300g
275 CS · 9.4/m
Kokoro#1206
Viego · Jungle
8 / 2 / 5
54.2% KP
18,151
21% share
13,658g
229 CS · 7.8/m
AitchAre#6767
Darius · Mid
4 / 5 / 5
37.5% KP
16,772
19.4% share
11,050g
210 CS · 7.2/m
Kaori#EUW33
Kalista · ADC
10 / 5 / 11
87.5% KP
28,060
32.5% share
16,679g
280 CS · 9.6/m
ƒłash#EUW
Taric · Support
0 / 4 / 22
91.7% KP
7,960
9.2% share
9,151g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
