Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Varus
Victory
Ranked Solo/Duo · 71 days ago
20 / 2 / 5
K / D / A
64.1%
Kill participation
1,146.1
Damage / min
17,768g
673.9 gold / min
26
9 placed · 5 cleared
253
9.6 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTwTv BZ EUW#INSHL
Yone · Top
0 / 5 / 4
22.2% KP
13,509
15.4% share
9,368g
193 CS · 7.3/m
INT qLibali#EUW
Jax · Jungle
3 / 10 / 2
27.8% KP
16,450
18.8% share
9,247g
143 CS · 5.4/m
Whirlwind Yasuo#ttv
Yasuo · Mid
11 / 2 / 1
66.7% KP
35,518
40.5% share
14,364g
227 CS · 8.6/m
CruncyWM#TW TV
Sylas · ADC
3 / 11 / 2
27.8% KP
12,691
14.5% share
9,178g
148 CS · 5.6/m
Quetz#Mig
Rell · Support
1 / 11 / 12
72.2% KP
9,459
10.8% share
7,719g
14 CS · 0.5/m
Red side
Victoryanteno#PT1
Anivia · Top
1 / 4 / 3
10.3% KP
8,504
8.5% share
9,702g
229 CS · 8.7/m
Nuno Mendes#2171
Xin Zhao · Jungle
8 / 2 / 15
59% KP
27,193
27.3% share
13,618g
217 CS · 8.2/m
Cloud v2#Euw6
Kassadin · Mid
9 / 4 / 8
43.6% KP
24,891
25% share
12,566g
210 CS · 8/m
Kaori#EUW33
Varus · ADC
20 / 2 / 5
64.1% KP
30,220
30.3% share
17,768g
253 CS · 9.6/m
Me go Beep Boop#EUW
Leona · Support
1 / 6 / 20
53.8% KP
8,951
9% share
8,516g
17 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
