Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zeri
Defeat
Ranked Solo/Duo · 62 days ago
11 / 6 / 4
K / D / A
88.2%
Kill participation
1,158.1
Damage / min
13,620g
556.7 gold / min
16
10 placed · 2 cleared
213
8.7 CS / min
Objective control
1
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGlassy Sky#ONE
Malphite · Top
4 / 1 / 14
69.2% KP
20,201
23.7% share
9,724g
148 CS · 6/m
G2 SkewMond#3327
Qiyana · Jungle
9 / 3 / 7
61.5% KP
18,390
21.6% share
13,470g
185 CS · 7.6/m
Made in Heaven#Sofía
Ekko · Mid
9 / 0 / 9
69.2% KP
19,847
23.3% share
11,844g
212 CS · 8.7/m
Strode#1508
Xayah · ADC
3 / 6 / 14
65.4% KP
20,302
23.8% share
12,516g
200 CS · 8.2/m
LaOne1#EUW00
Nautilus · Support
1 / 7 / 15
61.5% KP
6,415
7.5% share
7,600g
20 CS · 0.8/m
Red side
Defeatdepredador ápice#6XX
Gwen · Top
1 / 2 / 2
17.6% KP
15,300
23% share
10,663g
201 CS · 8.2/m
Eryx#2009
Viego · Jungle
1 / 7 / 2
17.6% KP
3,677
5.5% share
8,240g
154 CS · 6.3/m
ilya RAIDEN#arise
Yasuo · Mid
3 / 5 / 4
41.2% KP
11,328
17% share
8,832g
182 CS · 7.4/m
Kaori#EUW33
Zeri · ADC
11 / 6 / 4
88.2% KP
28,335
42.5% share
13,620g
213 CS · 8.7/m
RAIKO KATA KING#KATA
Blitzcrank · Support
1 / 6 / 9
58.8% KP
7,966
12% share
6,458g
24 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
